įor recent work we try to make projects without out-sourcing but it’s always possible that we can’t handle all the projects if there are too much of them. It always complicated to split a project between companies, a company that already work with blender is a big plus.
#TRANSFORMICE MOUSE BASE CODE#
Copy the map code from Notepad and paste back into transformices map editor. Find the 99999 by hand or use the search & replace tool (Ctrl+H) and replace the number with anything with letters. Copy the map code, open Notepad, paste map code into Notepad. Select the ground attributes and type 99999 3. Sometime we look for other studio to out-source a part of the work : like it was the case on Transformice, the animation was out-sourced to two other companies, one based in France ( Tchack ) and the other in Ukraine ( Animagrad). Go into the map editor on Transformice 2. We also look for people specialized in character animation and art direction. (That of course may change depending on the project). You don’t need to know everything but you may have to touch all of those because we don’t split team by tasks (like a modeling team, layout team) but one people generally take all the tasks of an episode except animation. And we look mostly for generalists that can do many things in blender at least at a basic level, like modeling, rigging, layout, shading, lighting, compositing. If I find someone interesting, I can speak about it when it’s time to look for someone.įor individuals we try to work mainly with people that are available in Paris / France. Or you may send a mail when we aren’t looking for people and we may not remember you at the right time. But as they are not 3D artists they may discard a profile that I may find interesting. PLAY TRANSFORMICE HERE : Hum, I’m not sure to understand all, what I was talking about is, if you send an email to the company it gets transferred to the human resources that are in charge of recruitment. Transformice is a multiplayer game, where you are a small mouse out to get a cheese and bring the cheese back to the hole.
#TRANSFORMICE MOUSE BASE SOFTWARE#
If you’re interested in seeing more of how we’ve done things we’ll try to make a more in-depth making of when we get time.Īnd also don’t hesitate to ask here if you’ve got questions.įinally we’d like to thank everyone involved in blender development for that wonderful piece of software and also all the people who have worked on the Transformice project ! With the help of a few blenderheads we managed to get the project back on track and everyone here is now very pleased to use blender, and it perfectly fits our needs for that project. The beginning of the project was a bit tricky for various reasons, and for the core team it was a first experience with blender. The players are assisted by a Shaman, who has the ability to summon various physics-based objects to help the mice get the cheese and get back safely to the mouse hole. You can also find some rigging breakdowns that help us to explain the rig to animators that work outside the studio. Transformice (or TM) is a multiplayer platformer game, where the player controls a mouse whose goal is to try and return with the cheese faster than all of the other Mice.